Showing posts with label graphics. Show all posts
Showing posts with label graphics. Show all posts

Sunday, May 29, 2011

Benchmarks: Doom3 on machine AMD3000 + with a tested on Windows NT and Linux Nvidia Gainward graphics card

LinuxReviews.org benchmarks show that Windows XP outperforms Linux on the same material and same official Nvidia drivers. Windows XP was simply a better job to run games on this configuration.

The tests are carried out by Michael Taoushanis

The tests were conducted with Windows XP version 66.81 and Gentoo Linux using X.Org version 6.8. The two operating systems have received the official Nvidia drivers. The figures show clearly more frames per second when using Windows XP, even if numbers should ideally be the same, numbers higher on both operating systems.

Windows XP 66.81

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The Best Open Source Graphics And Design Software

A few years ago Novell conducted an online public survey to determine which MS-Windows apps need to be ported on Linux desktop. Adobe Photoshop and other graphics application that user want ported to Linux. However, Linux comes with the sheer numbers of open source software projects produced by the community. You may overwhelmed by the choices available under Linux and not know where to begin.
This blog post covers Vector-based editors, Raster-based editors, Photo editing, Specialty, Desktop publishing (DTP), Web design, 3D modeling, Animation Typography and other softwares:

Even when looking at just a subset -- such as graphics applications -- if you are not already familiar with the options, the volume can make it hard to track down the application that fits your needs. The major categories tend to break down the same way, however -- just a few major players; the large projects often catering to slightly different design goals, and a second set of smaller projects each of which has a smaller team and a more narrow focus.

Let's examine each design field in turn. We'll start by describing the leading program or programs in each, followed by the smaller or younger projects, and end with the special-purpose tools.

Read more: Periodic table of the open source graphics and design apps

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Friday, March 25, 2011

Adding mobile graphics to LibreOffice impress presentations

 

Presentations can be your best friend or your enemy. You can make or break a meet. You can immediately be memorable or forgotten. Most users cobbled together the default presentation with little to no pizazz and hope that the content will be enough to keep everyone's attention. In a perfect world that would work. But in our imperfect world average man needs a little something extra to keep the attention of the audience.

LibreOffice impress has spice up what you need to help your presentations, beyond standard slide transitions. LibreOffice impress graphics make you mobile on your slides, move to draw focus on weight, or just to impress. This feature is built and not terribly difficult to achieve.

The steps

Each of these steps discussed briefly. But the basic steps that are creating mobile graphics:

Create your PresentationAdd the graphic to used in the PresentationPlace custom animations, select the picture at its starting point PointUnder one three options to create the graphic's path of the first.Draw the object path, and double-click on the very endpoint of the path. Select the Bewegungsgeschwindigkeit.Die show presentation.

That's it. Now, we take a closer look at steps one by one.

Step 1: Getting started

I go into creating a new presentation. You should already know, create a presentation and have some idea how impress used. But you must either have started, open your presentation or an existing presentation, add a picture with a slide.

Step 2: Add the graphics be used

Now you must add the slide image (which will be mobile). This image needs to be small enough so that enough movement can occur. If you select an image too large, you will receive not nearly enough exercise, be noticeable.

Click the image to add insert-> picture-> from file. Navigate in the window where you have saved the image, select the image, and then either double-click on the image or select the image and click Open.

Put the picture at its starting point

Your moving image moves along a specified path (of your design). This path will have a start and end. You need to move the image to the position on the slide in the movement to start path. Keep in mind consider the remaining elements that will fill the slide.

Move the image simply click and drag on the motion path to begin. You are now ready to create the motion path.

Step 3: Select the movement type path

What we do here is under the tab "custom animation", choose movement type a path. Must click first on your image (select it), that allow you to change the effect. In the right pane (see Figure 1) on the button Add.



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Wednesday, March 23, 2011

The Direction of the graphics card ATI Radeon in Ubuntu 11.04

With Ubuntu 11.04 coming in a little over a month, key packets found in this "Natty narwhal" release are almost resolved. For interested parties on the stack of open-source ATI graphics, packets of note are the Linux 2.6.38, Mesa 7.10.1 and xf86-video-ati 6.14.0 kernel. What this means for the typical user? This article provides an overview of the State of the open-source ATI in Ubuntu 11.04.

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Tuesday, March 22, 2011

Tutorial: Cartography and graphics Logfiles for Linux Server Admins

Some Linux server administrators are comfortable with paddling through text logfiles, but why wade when you can create beautiful tables and graphs that highlight areas to problem? Try the excellent CairoPlot for beautiful and informative visual server log analysis.

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